Take your games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect stepping stone for beginning or intermediate game artists entering the gaming industry.
This book will show you how to create models, arrange U-Vs, generate textures, then finalize your models for use with a video game engine. By the time you’re finished, you’ll have added your work to a live video game. Use this book to develop your skills as a game artist, then let your imagination run wild and see where it takes you!
Part One 3D Modelong with trueSpace
Part Two Unwrapping the UVs with DeepUV
Part Three Unwrapping the UVs with DeepUV
Part Four Preparing Assets for Games with 3D Studio Max
Part Five Bringing It All Together
Part Six Appendices