With this book you will:
- Model organic characters with polygons & NURBS
- Model inorganic props with Subdivision Surfaces
- Understand skeletons
- Create Joint orientation
- Work with inverse kinematics
- Setup an arm, a spine and a bi-ped’s lower body
- Work with blend shapes
- Skin your character
- Create Constraints
- Create a walk cycle
- Animate your character
- Gain a better understanding of production pipelines by
importing your character into Alias MotionBuilder