The official Blender 2.3 Guide is a result of the OpenContent documentation project at blender.org, and it’s quite an achievement. It begins with an extensive section for people who are new to 3D or Blender, in which it explains all of the basic concepts, including installation, the interface, modes, and basic concepts of modeling, curves, and surfaces. Step-by-step tutorials throughout the book show how to create models, add motion to them, and turn them into stunning graphics and movies.
- About this book
- Blender foundation foreword
- How to use this book
- Introduction
- Installation
- Understanding the interface
- Quickstart
- Object mode
- Mesh Modeling
- Curves and surfaces
- Materials and textures
- Lighting
- The world and the universe
- Animation of undeformed objects
- Animation of deformations
- Character animation
- Rendering
- Radiosity
…etc…