"The Animator's Reference Book" serves as a visual reference guide for animators to show common human motion. It is an update of a classic series of reference books by Eadweard Muybridge.
Although these books are generally heralded as the best reference books available, Muybridge's photographs were taken more than 100 years ago at the dawn of photography and are of poor quality.
This updated book is designed specifically for the animator. It is designed to help you understand how to create better animation by studying actual motion. If is also a great tool for game developers who wish to incorporate realistic human motion into their game design. In addition to human motion reference, this book will also contain instruction and tips for animating characters.
Chapter 1 Learning Animation
Chapter 2 The Walk
Chapter 3 Large Heavy Items
Chapter 4 Walking with Props
Chapter 5 Walk Variations
Chapter 6 Sitting and Standing
Chapter 7 Lying Down Getting Up
About the Author
Ross S. Wolfley has more than 15 years of management, legal, marketing, and high technology experience. He has spent several years consulting with small businesses helping to develop successful business strategies. Most recently, he served as President/COO for U.S. subsidiary of www.topjobs.net. Wolfley has been involved in the development of the following PC and PlayStation games: Kublox, Combat Medic, Motocross Mania 2, XS Jr.League Dodge Ball, and Ford Truck Mania. He is the coauthor of Game Design for Teens.