Harbour, a professional programmer, shows readers how to create high- caliber games with the same tools used by professional game developers, in this book/CD-ROM package for readers with a working knowledge of C or C++. He uses hands-on projects to explain each new subject and includes many sample programs to reinforce material. The CD-ROM contains a C/C++ compiler, the Allegro game library, DirectX 8.0 for Dev-C++, and support for Visual C++ and KDevelop for Linux. Annotation ฉ2004 Book News, Inc., Portland, OR
Part 1 Introduction to cross-platform game programming
Part 2 2D Game Theory, Design, and Programming
Part 3 Taking IT to the next level
Part 4 Appendixes
Index