Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForgeฎ MobileVB SDK and Paint Shop Proฎ in conjunction with Visual Basicฎ to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and companion CD-ROM include tutorials and sample games to provide the reader with hands-on experience in creating games such as slot machines, card games, baseball, children's games, and more. Also on the CD-ROM are graphics, sound effects, and source code. The book addresses specific content issues that arise when switching from a PC game programming environment to that of a smaller device, such as the creation of graphics for a small screen.
Features:
* Emphasizes the AppForge Visual Basic add-on tool that allows
VB programmers to easily and effectively build on their past
experience as they make the transition to MobileVB
* Covers all the newest hand-held technologies, including Palm
POSE, Nokia Communicator, and Pocket PC
* Written for new developers as well as experienced
developers looking to write games for mobile devices
(includes review of VB and MobileVB)
* CD-ROM includes a demo of AppForge Crossfire, Paint
Shop Pro , graphics, sound effects, and source code
Chapter 1 Introduction to Mobile Game Development
Chapter 2 Mobile Devices
Chapter 3 Introduction to Visual Basic
Chapter 4 Beginning MobileVB
Chapter 5 First MobileVB Project
Chapter 6 Emulators and Devices
Chapter 7 The Palm Emulator
Chapter 8 VB Slot Machine
Chapter 9 Mobile VB Slots
Chapter 10 Introduction to Paint Shop Pro 8
etc.