Using ActionScript 2.0 and object-oriented programming to simplify game design and development enhanced coverage of real-time multiplayer games and creating and optimizing graphics an inside look at the important steps of conceptualizing and planning game design projects comprehensive coverage of key game concepts, including math, physics, collision detection and reaction, artificial intelligence, optimized graphics, and sound effects.
Contents
PART I : GETTING STARTED WITH FLASH GAME
DESIGN
PART II : EXAMINING THE NUTH AND BOLTS
PART III : THE GAMES
APPENDICES