Build several fully functional games as well as a game engine to use for programming cell phone and mobile games! The CD with the book provides the tool, code, and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers, and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games.
Part 1 Getting Started with Mobile Game Programming
Part 2 Mobile Game Programming Essentials
Part 3 Virtual Worlds and Mobile Game Intelligence
Part 4 Taking Advantage of the Wireless Network
Part 5 Sprucing Up Your Games
Part 6 Appendixes
Index