รูปภาพสินค้า รหัส9780470292730
9780470292730
Turn the Spotlight on Your Creations with Tips from a Pro!
ผู้เขียนLee Lanier

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ราคาปก 2,700.00 บาท
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รหัสสินค้า: 9780470292730
จำนวน: 475 หน้า
ขนาดรูปเล่ม: 204 x 254 x 24 มม.
น้ำหนัก: 1370 กรัม
เนื้อในพิมพ์: สี่สีในเล่ม 
ชนิดปก: ปกอ่อน 
ชนิดกระดาษ: กระดาษอาร์ต 
หน่วย: เล่ม 
สำนักพิมพ์: Wiley Publishing, Inc. 
พิมพ์ครั้งล่าสุด:ครั้งที่ 2 เดือน -- ปี 2008
:: เนื้อหาโดยสังเขป
Learn the secrets of professional animators and achieve amazing results with the detailed instruction you'll find in this new edition of Advanced Maya Texturing and Lighting. Written by industry veteran Lee Lanier, whose texturing and lighting has been featured in such films as Mortal Kombat, Antz, and Shrek, this in-depth book focuses on advanced techniques used in real-world production environments.

You'll find extensive and updated coverage of custom shading networks, particle texturing, pelt mapping, Global Illumination, Final Gather, HDR lighting, mental ray shaders, normal mapping, and multipass rendering. You'll also explore the latest texturing and lighting theories and trends in the animation industry-information to help you improve your skills, no matter what software you use.

The enclosed CD features exclusive content, including textures, custom shading networks, movies, and scene files for chapter tutorials and many of the illustrations in the book. All included scene files are saved in the Maya 8.5 .ma format and have been tested with Maya 8.5 and Maya 2008. You'll also find a bonus chapter with advanced lessons.
:: สารบัญ
Chapter 1 Understanding Lighting, Color, and Composition
Chapter 2 Applying the Correct Maya Light Type
Chapter 3 Creating High-Quality Shadows
Chapter 4 Applying the Correct Material and 2D Texture
Chapter 5 Applying 3D Textures and Projections
Chapter 6 Creating Custom Connections and Applying Color Utilities
Chapter 7 Automationg a Scene with Sampler Nodes
Chapter 8 Harnessing the Power of Math Utillties
Chapter 9 Improving Textures through Custom UVs, Maps, and Sliders
Chapter 10 Prepping for Successful Renders
Chapter 11 Raytracing with Maya Software and Mental ray
Chapter 12 Working with Global illumination, Final Gather, and mental ray Shaders
Chapter 13 Texturing and Lighting with Advanced Techniques
Appenlix About the Companion CD
:: ข้อมูลพิเศษ
Author
Lee Lanier
He is a professional animator and instructor who has created digital special effects for such films as Mortal Kombat. He served as a senior animator in the Modeling and Lighting departments on Antz and Shrek and has produced and directed the animated short films Millennium Bug, Mirror, Day Off The Dead, Weapons of Mass Destruction, and 13 Ways to Die at Home. He has taught at several schools, including the Academy of Art University, Art Institute of Las Vegas, and Westwood College Online. His work can be seen at beezlebugbit.com.