This book is a comprehensive guide to one of the leading 3D graphics and animations applications in use today. You'll not only learn the process of modeling and animating objects in 3ds max 7, but also gain an appreciation for its underlying rationale. As you complete the exercises and tutorials in this book, you'll discover features new in max 7 that make it even more powerful and easier to use. Whether you're a new user or an old pro looking to increase your productivity, you'll benefit from the detailed explanations.
Part 1 The Basics
Part 2 Modeling
Part 3 Lighting and Cameras
Part 4 Materials
Part 5 Animation
Part 6 Special Effects