Work with ActionScript 2.0, learn the new syntax, and discover how much easier it makes creating dynamic Macromedia Flash applications use the built-in ActionScript object classes and create your own custom classes use and manipulate data in your project.
Contents
LESSON 1 INTRODUCING ACTIONSCRIPT
LESSON 2 USING EVENT HANDLERS
LESSON 3 UNDERSTANDING TARGET PATHS
LESSON 4 USING OBJECT CLASSES
LESSON 5 USING FUNCTIONS
LESSON 6 CREATING AND MANIPULATING DATA
LESSON 7 CREATING CUSTOM CLASSES
LESSON 8 USING CONDITIONAL LOGIC
LESSON 9 AUTOMATING SCRIPTS WITH LOOPS
LESSON 10 SCRIPTING UI COMPONENTS
LESSON 11 GETTING DATA IN AND OUT OF FLASH
LESSON 12 USING XML WITH FLASH
LESSON 13 VALIDATING DATA
LESSON 14 WORKING WITH TEXT FIELDS
LESSON 15 CONTROLLING MOVIE CLIPS DYNAMICALLY
LESSON 16 TIME-AND FRAME-BASED DYNAMISM
LESSON 17 SCRIPTING FOR SOUND
LESSON 18 LOADING EXTERNAL ASSETS
LESSON 19 TESTING AND DEBUGGING
LESSON 20 MAXIMUM-STRENGTH SWFS
LESSON 21 PRINTING AND CONTEXT MENUS