Game Testing All in One reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing test for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements.
Game Testing All in One outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You’ll even get tips for finding employment in the industry as a game tester.
Part I About Game Testing
Part II Making Games
Part III Testing Fundamentals
Part IV Testing Techniques
Part V More Effective Testing
Part VI Appendices
Appendix A Answers to Exercises
Appendix B Project Lifecycle Documents
Appendix C Combinatorial Table Templates
Appendix D Test Flow Diagram (TFD) Templates
Appendix E Sample Test Suite: RTS Building Checklist
Appendix F What’s on the CD