Written by veterans who are currently working in the game industry, Fundamentals of Game Development is unique because it provides the practical aspects of the processes involved in developing and completing game projects. Using examples and exercises, this book provides a hands-on approach that walks the reader through the entire process of developing a game from concept to completion. Ideal for introductory game development and game production courses the book covers history, game genre, design, story-telling, character creation, pre-production, code release, career descriptions, and more.
Chapter 1 What Is a Game?
Chapter 2 The Game Industry
Chapter 3 Roles on the Team
Chapter 4 Teams
Chapter 5 Effecdtive Communication
Chapter 6 Game Production Overview
Chapter 7 Game Concept
Chapter 8 Characters, Setting, and Story
Chapter 9 Game Requirements
Chapter10 Game Plan
etc.