This book covers some of the best-known design patterns in Visual Basic and introduces more than two dozen additional ones. You'll learn how to write your own patterns in Visual Basic .NET, how UML is used to document patterns, and where design patterns should not be used. Most important, you'll see how to apply these patterns in real-world situations.
Chapter 1 Overview of UML
Chapter 2 The software life cycle
Chapter 3 Fundamental design patterns
Chapter 4 Creational patterns
Chapter 5 Partitioning patterns
Chapter 6 Structural patterns
Chapter 7 Behavioral patterns
Chapter 8 Concurrency patterns