Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples from talented Blender users, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus characters. From Blender basics to creating facial expressions and emotion to redering, you'll jump right into the process and learn valuable techniques that will transform your movies.
- Walk through the complete process of building a character
- Master mesh modelling tools an dorganic modeling
- Fashion skin, hair, and clothing with material shaders, textures, and other tools
- Learn to sync lip movements with a sound file
- Understand interpolation curves, keyframes, and the basics of animating
Part I Creating a Character with Blender
Part II Bringing it to life: Animation
Part III Blender in Production
Part IV Blender and Beyond