Enhance your 3D animation by adding photographs that you've composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. Even if you have limited experience, the tips and ideas you'll find will soon have you creating quality photographs for use throughout the 3D workflow. From the mechanics of magapixels to the tricks of lighting to the art of finding the best images to shoot, you'll gain control and learn valuable professional techniques that will transform your designs.
- Explore camera angles, lighting, and more from a 3D perspective
- Create textures, backgrounds, and 3D image models with your photographs
- Notice details, find the right subjects, and learn photographic best practices
- Master the mechanics of f-stops, apertures, and lenses for 3D
- Apply digital photographic quality to your rendered 3D images
- Use high-dynamic-rage (HDR) imaging for advanced 3D lighting
Companion DVD with Video Traning!
see how to incorporate photographs into your 3D projects with more than two hours of video training provided on DVD. You'll also find valuable tools, including:
- Over a hundred digital images for your use, rayalty-free, from the author
- Valuable software including LighWave 3D demo version, Maya 7 personal Learning Edition, 3ds Max 9
Evaluation version, Adobe Photoshop CS2 tryout version, and photo-to-3D plug-ins
Chapter 1 Photography and 3D
Chapter 2 Digital Photography Methods
Chapter 3 Waht to Shoot
Chapter 4 How to Shoot
Chapter 5 Image Management
Chapter 6 Image Mapping with Digital Photos
Chapter 7 3D Imaging with Photography
Chapter 8 2D Imaging Techniques
Chapter 9 Creating and Using HDR Images
Chapter 10 Image-Based Modeling
Chapter 11 Create Ponoramic Environments
Chapter 12 Digital Images: To 3D and Back
Appendix A Choosing a Printer
Appendix B Reference Materials